As some of you know, a few weeks ago I left WB Games Montréal. I’ve accepted an amazing, life-changing opportunity at DICE’s Frostbite Labs to work on cutting-edge, industry-leading future graphics technologies, jaw-dropping creative experiences and other unannounced fantastic topics, with my good friend and graphics luminary Johan Andersson and a super-team of unequivocally talented engineers (Graham Wihlidal, Niklas Nummelin, …) and amazing artists.
This was not an easy decision to make. Moving to another country and leaving the (two) teams I’ve built, coworkers and friends at WBGM, and moving away from friends and family is a big deal. Building a new studio and team is not always easy, and I learned a lot. I’m grateful for the undeniable trust that was put in me, for all we’ve accomplished and have yet to show the world, and for having the opportunity to initiate & expand WB Games’ worldwide tech sharing with my friend Jon Greenberg at Netherrealm, Jared Harp and Piotr Mintus at Monolith, and everyone else who contributed. I’m convinced that you will be amazed with what is yet to come from WBGM, and from the other WB studios. 😉
The beginning of my adventure in Stockholm is coming up quickly. More on this soon! 😉